While Xeno Crisis was born on the Mega Drive, it soon made the journey to numerous other systems, including the Neo Geo MVS and AES, Neo Geo CD, Dreamcast, Evercade, GameCube and N64. It’s also appeared on modern machines; namely PC, PlayStation 4, Switch, Vita and Xbox One. Even in those contemporary cases, however, the game is committedly old school. There’s no saving or automatic checkpoints in place. At most you can save the settings and the scores – and achievements or trophy rewards have also been added.
Interestingly, however, committing to the retro form did birth a modernisation on today’s platforms. Studio cofounders Mike Tucker and Matt Cope wanted to stick with the original 4:3 aspect ratio presentation when porting Xeno Crisis to new systems; consoles that typically default…