Blender, the free and open source creation suite, includes a modeler, three renderer engines, a compositor, a tracker, a nonlinear video-editing system, a particle system, and the ability to animate physical simulations and export them as video. Suffice it to say, figuring out where to start can be overwhelming. Picking a relatively manageable project is key. An easy way to start is to model a simple item, such as a perfume bottle. For this tutorial, I will model a transparent perfume bottle filled with liquid. By using concrete but varied shapes, a limited scope, and a small number of different materials (i.e., surfaces), this tutorial can help take the frustration out of getting started with Blender. (Note: Having some basic previous experience with Blender will be helpful in this tutorial).…