THEY TOLD ME ABOUT THEIR AMBITIOUS TECHNOLOGY IDEAS. AT FIRST I THOUGHT THEY WERE OUT OF THEIR MINDS MATT WHITING
Released: 1998
Format: PlayStation
Publisher: Sony Computer Entertainment
Key Staff: Ted Price (studio president), Mark Cerny (executive producer/designer) Brian Hastings, Alex Hastings, Peter Hastings, Matt Whiting (programmers), Craig Stitt, John Fiorito, Kirsten van Schreven (artists), Charles Zembillas (character designer), Stewart Copeland (composer)
BACK IN THE MISTS OF THE LATE NINETIES, THE PLATFORMING GENRE SAW A CONTINUING RISE IN POPULARITY AS DEVELOPERS UTILISED THE POSSIBILITIES OF THE FABLED ’THIRD DIMENSION’. By 1998, the console wars were well under way, with Sony’s PlayStation and the Nintendo 64 as the front runners. Sony and Naughty Dog had already seen worldwide success with two Crash Bandicoot games, a flagship series that competed…
