Released: 1997
Format: DOS & Windows, PlayStation
Publisher: Interplay (Europe), Playmates Interactive Entertainment (US)
Key Staff (DOS/Windows): Nick Bruty (design), Tim Williams (design), Tommy Tallarico Studios (music & sound), Shawn Nelson (design, animation), Andy Astor, Martin Brownlow (coding)
Additional Key Staff (PlayStation): Mick West, Christer Ericson (coding)
THE SEEDS OF MDK were sown in 1993 when industry veteran David Perry left Virgin Interactive to form Shiny Entertainment, with several colleagues accompanying him. Having had outstanding success with Disney adaptations of The Jungle Book and Aladdin, a similar group would work on Shiny’s first games, Earthworm Jim and its sequel. Part of that team was Nick Bruty. “A few of us left [Virgin] around the same time, shortly after we finished Aladdin,” begins Bruty. “The others joined a little later once…
